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(+1)

I really like the ranged combat, it's interesting and setups some unique tactical situations which I appreciate, I think there is a lot of potential in this. I like the ps1 shader and that combined with the echoy footsteps and the lighting and grimdark sci-fi environment was pretty spooky.

As others have said, just need to speed up that movement. 

Thanks for the feedback! You describing the environment as "grmdark" is especially important, means I hit what I was aiming for. PS1-like shader not just makes game look "retro", but with this lighting makes the atmosphere rather dark. The assets on their own are pretty sleek.

Fixed the movement, it was earlier tied to CPU/Graphics Card speed and could be sluggish even if the whole performance was fine.