thank you, magso. smoke is already in the post-jam work. it even follows the tank carcass if you should shove it across the screen ;)
wind is also a good suggestion; thanks for that.
i would call the jam version "easy" mode with "friendly fire" active. i've cleared village 25 and doubt i could get near that if it wasn't.
i left myself no time to solicit testing (normal when i do jams, unfortunately) so the "challenge" for the player is simplistic. i hope to leave time, "next time".
thank you for your comments. and, for playing :)