So good! This is excellent, the art, sound, and game play design are all so polished. Given it’s a game jam it would have been nice to have a checkpoint system for each floor so that when I died I didn’t have to start over since each level takes quite a bit of time. This is awesome, nice work!
Viewing post in Cursed Gunknight jam comments
Thank you! I'm so happy you enjoyed it.
As for the checkpoint system, although something like that would definitely make the game more accessible, we were going for a more rogue-like approach, so it might seem a little out of place. I really appreciate the feedback though and do agree that the difficult curve is a little steep at times.