hi, f_m and thanks for playing.
unfortunately, i didn't leave myself enough time to test for "challenge" (and a lot of other things). and, i confess that i didn't know much about the bullet hell genre including the dodging requirement. i took it as "make it rain BOOM" :) so, i've learned a bunch from this jam including some coding techniques that i hadn't yet explored.
as far as theme, i expect that i failed to portray well enough the "villages" as besieged by a swarm of enemies which implies confined. each village should actually portray villagers' ability to enjoy their village once liberated.
alas, i am continuing working on Liberator, adding some polish and applying welcome feedback such as yours.
thanks again!