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(+1)

Thank you very much for your detailed feedback and your recommendations! That was super helpful!

I'm currently working on the graphics - actually pretty much on exactly the points that you have mentioned:

- I have already improved some of the backgrounds substantially for the full release. The software I use, however, often adds quite strong lines. Changing their color might be a way out indeed. The software you have suggested looks very nice, too, although it only runs on Windows (and I have a Mac). Let's see what I can do there. (The problem is that the number of backgrounds is very high: around 300 pictures! - Hand-drawing each of them was therefore out of question.) - If there is any particular pic that you find an eyesore, please send me an email (thelassecret @ gmx.ch), then I'll take care of that first. :)

- The text has now a frame again, but a very faint one. That was the compromise after some experimentation. But maybe I'll make it adjustable for the final release. It's always a matter of taste: some people like it more transparent (one can see the background better), some more colored (one can read the text better).

- A friend is helping me with those sprites where the body geometry needs improvements, so that will definitely be settled soon.

I'm also happy that you like the story. I hope you enjoy how it continues - there are quite a few surprise twists ahead... ;)

Below some example of the improvements I'm working on:

I can see you are making good effort for the next update, glad my feedback can help. 

One suggestion for anatomy if you are just starting out to deal with it, it is to use reference, pose for the exact pose for a photo and use it with modifications to the anime face, it will come out more natural looking. 

300 backgrounds are indeed a looot of work to modify, I say start with the batch the story would use the most, with the most repetition, the go rooms were fine but bus stop area, the white building, look for bgs with strong contrast and tone it down as priority. Your least distracting ones are the 3D generated bgs of the spaceship, those are fine you don't need to touch up.

Thanks a lot! The go room pics were also 3D generated... so that seems to be the best method (when possible). I'm going to work on the bus stop. You mean this picture, right? (I had an older version and not sure what's in your version of the game, that's why I'm asking.)

I have improved the graphics a bit. Here's the result. :)