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(2 edits)

Made huge progress yesterday. The gif shows off just a little bit of what you'll find in the list further below.



List of finished stuff

- Art

-Shooting mechanics

-Platforming

- Level generation (random of course)

-Random item placement

-Random enemy placement

-Enemies (2 types static and flying)

-Coin pickup and scores

-Depth counter

-Shop at level 5 and level 10 with 3 gun types to pick from

-Artifact on level 16 which results in a win

-Menu page and stat tracking page

-Keyboard and controller input

Stuff left to do


-Finish building templates for Level generation grids

-Sound effects

-Music

-Windows, Mac(?) and Linux(?) builds

-Web build



Waow this looks smooth and fun as hell!!

Thank you!