Made huge progress yesterday. The gif shows off just a little bit of what you'll find in the list further below.
List of finished stuff
- Art
-Shooting mechanics
-Platforming
- Level generation (random of course)
-Random item placement
-Random enemy placement
-Enemies (2 types static and flying)
-Coin pickup and scores
-Depth counter
-Shop at level 5 and level 10 with 3 gun types to pick from
-Artifact on level 16 which results in a win
-Menu page and stat tracking page
-Keyboard and controller input
Stuff left to do
-Finish building templates for Level generation grids
-Sound effects
-Music
-Windows, Mac(?) and Linux(?) builds
-Web build