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(+1)

This music was intense and I love it. The gameplay was fun as well. sometimes it felt unfair if the ball randomly arcs in a way where I can't propel myself upwards but I think having those green platform safe points really minimized that feeling because I can just start a little bit lower and just try again rather than having to start from the beginning again. Good job!

(+1)

Thanks for the nice feedback! Also felt, that the safe points really helped to not turn this into a game with "Dark Souls" difficulty :) The magnet points, ball and movement/physics forces are indeed sometimes not 100% as one would expect: Definitely requires tweaking.