I haven't played any of the Diablo games much, so I'm not 100% sure I was playing this right. Music and graphics were nice, had that old school feel.
I found myself swapping between sword and bow a lot, which looked like it immediately replenished my health when I switched items. Looks like someone else had the same bug but it didn't actually restore any health, just visually fill up the orb.
One thing I would appreciate is some kind of feedback when you damage an enemy, like a floating damage number or something. Most enemies had an animation when I hit them which made it obvious I was doing something, but some enemies didn't and those that did wouldn't always play the animation.
Was fun to play for a few floors and looks promising.