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Hey WebCough! Thanks for playing through my game and for the detailed feedback. My most valued feedback is the one I get from people with little no to ARPG or Diablo-like experience, since they usually have a fresh take on things or show me what aspects are confusing and not explained enough ingame - I appreciate you taking the time to write this!

To answer your points directly,

-There is a button to not move and shoot, it's Shift - and as I type this out I realize I didn't mention that anywhere

-Nothing will increase your bow damage, due to balancing. It's mentioned if you mouse over the 'damage' part of the Stats- I'll look into putting it somewhere more obvious

-Enemies have variable attack times depending on your actions and some randomness

-The levels ended up getting generated too big! I've been tailoring for internal testers and sort of made it too daunting (and a bit boring) for DD testers. I didn't want to update anything while people were still playing so that I could get definitive feedback for a singular version

Thanks again for playing, and I'm glad you were able to enjoy my game! 

Fun sidenote: I didn't play any adult games this DD and I included yours in that category, until I just now saw that

>"current build has no adult content, but will be added as development progresses."

so expect a review tomorrow morning!

(+1)

Alright, that clears up some things. Not increasing the bow damage is probably the right call. It already felt too good even when I accidentally moved towards enemies.

Fun Fact: I played Torchligh 1 much more than any other DD many years ago, but that was also with a ranged character. I don't actually remember how the game played though.

I also expect my game to be more confusing, than yours, so I look forward to your feedback. I guess not putting any adult content in early development has some good sides too. For future reference the adult content is going to be optional, so playing it shouldn't be a problem in future even if you are not into lewd content.