My wife is Chinese and I'm British so this is no problem. I wrote a lot but lost it when click a link by accident. This is the 2nd try.
Lot of detail in the shooters but it could be a problem when there's a lot on screen, it lacks clarity. I don't know if you have seen Domina but maybe check them out for how they do a nice detailed pixel style across all areas. Just thinking for the GUI and background stuff.
The controls bit in the menu screen is really text heavy but the tutorial works for the basics.
The white area saying keep clear should be a nice big decorative flag or something.
The audio needs better balancing. The walking sound is really hard in the bass and could be lowered.
I know it is a tower defense game but the boxers line could be a bit wider to feel like they are flooding the streets. Maybe if they get weapons in the future they could pick up off weapons from the fallen. Like something out of the movie "Enemy at the Gates" opening scene.
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Thanks for the feedback!
Lots of people disliked the controls bit, I hoped it'd be a "quick guide" of sort for people that wanted to skip the tutorial but I see it needs a rework, and the UI definitely needs improvement, I agree.
And thanks for the tip about sound, I meant for the boxers to cause a stampede-like rumbling but I agree that I overdid the bass-boosting, it is a little grating