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super creative take on the theme, hell yaaaaaaa. It took me a minute (or five) to figure out that I could dive and actually fight back but experimenting with movement and combat felt great. Some sort of tutorial or instruction might've helped; having all of the buttons (very creatively) listed was a great idea. 

(+1)

Thanks! I wanted to go with something really *out there* for the theme, hahaha. Having all the controls listed on-screen by default was my time-crunch compromise vs a tutorial. I was hoping it'd be enough to list all the options, but perhaps not, hah. Thanks for playing, glad you figured it out!