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i enjoyed dodging bullets & clicking off baddies in this game
however, the game progression isn't quite clear in my opinion, my suggestion is either make the game displays which level you're on, and/or some kind of indicator whether you finished a level or lose the game

in my opinion, each one of the enemy character could be further emphasized based on their behavior

for instance, the green one could be some kind of homing missile, the red one could be some kind of bull that charges at you, etc

also, enemy interacting/killing off eachother could provide some interesting gameplay, so you can make the green one obliterates the blue one when they collide eachother, but when the green collide with the red one, they get stronger, for example

Definitely noted. "the game progression isn't quite clear" yep heard that a lot..." further emphasized based on their behavior" honestly i think since they attack quiet fast u understand whats going on pretty easily. Except for the green guy. i made it to where u can drag and drop him onto enemies an he'll blow them up (enemy interacting). "enemy interacting" : i suppose i couldve added a bit more. 

Anyways thanks for the feedback. ;)

(+1)

whoops, sorry,
i didn't read the description entirely about the green guy, that's on me
i thought the control are just left & right clicking

the enemy appearance is just my personal preference though,
they already looks good as it is now