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(+1)

Really unique concept! Felt like an inbetween of pacman (eating ghosts) and a topdown shooter. Using echo waves as the bat was super clever. Would be cool to see perhaps some sort of difficulty curve or stats at end of screen in the future!

Hey thanks for taking the time to check it out and feeding back :)

By difficulty curve do you mean the game getting harder over time? More slimes do spawn as time goes on but might be hard to notice
Any suggestions for how you would increase it?

As for the stats piece currently there is how long you survived and slimes you defeated, what other stats did you have in mind?