I really, really badly want to see a high-level playthrough of this game. I feel like I don't ENTIRELY get it, and yet I am mesmerized by it. I understand that placing horizontally/vertically adjacent matching buildings create additional buildings - which has a really stellar audio-visual effect to it. (As a matter of fact, the entire game is delightfully juicy.) I just can't figure out how to plan my adjacencies to prepare for future turns.
As I was typing this review, something clicked in my head. I immediately went back and played again, and I think I get it! This one really crunches my brain in a cool way! I wish I could see all of the building combos in one place, for more efficient future planning - (but I guess that's what the screenshots are for!) I would also be curious to see how the scoring is calculated.
Your transitions between levels are fantastic - the way the tiles float and shift as individual pieces of the whole is really neat.