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Thank you for playing and the detailed feedback! Yeah even now, my brain is confused by where I need to place tiles to get a combo so that needs a rework for sure. Right now scoring is very basic. 50 points for placing a tile, and 100 points if you combo two buildings, and then 50 points for every tile that's not a spike. But I juuuust implemented some chaining combos where you can plan out a huge group of buildings, and then when you fire off the first combo, the others fall in place. You can do that now but it doesn't give any extra points. But yea! A list to be able to see all available combos will be added :) Thanks again for the kind words!!