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(+1)

The concept of gameplay is fun. the aesthetics is all over the place, there is no harmony in this aspect. The music is just there, the sound is good. The mechanics are good in the concept but it need bug fixing and working about shooting direction as it is now I can't go through higher waves without trying to play perfect and that get the "fun" away. Well for the shooting direction I mean as it is now it forcing me to shoot at the direction of movement key which is quite old school at this point, I wish it is follow the cursor direction instead. Story is forgetable and I don't get about the theme here, like what's the point anyway?

You are right, the asthetics could be better,  i invested more Time into different things, since all assets has to be either self made or under CC0 License.  But i think im also a poor Level Designer :p

The problem is that the direction the p layer Looks is "bugged"  and doesn't work as intented  at the moment,  thanks for your feedback about the idea with the cursor i was curious about that already and i wanna try that instead.

The Theme? mhh,  isn't it obvious? you start from the beginning spot when you die? Jokes beside,  i was concentrated in this Project mostly around my Coding Style. The entire Game as example not uses a Single Else Statement, thats why the Title is Else Died.

Thanks for your Feedback and Playing it