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This is an incredibly cute entry! I really like the theme of the cat and her nine lives, as well as your idea of "curiosity killed the cat". Thae game has really cute aesthetics and a game story.

There were parts that i struggled with, though. For example, I had a really tough time with the first seagull. During my first playthrough I encountered the bug someone described below with the seagull being frozen in attack pose but thought that it was part of the game,  a time loop sort of situation. It's only after a few attempts that i tried to look in the comments to see how to progress and realized it was a bug.  After that I tried all the interactions I could do near the seagull, but really couldn't figure out what to do. During one of my runs I noticed that it flew away after a while. It's only on the next run that I figured out that this happens if i meow at it repeatedly.  My suggestion would be to onboard this a bit more, or perhaps start with something that requires a single interaction to pass through. 

There also seems to be a bug with the game not entering the game over state sometimes when my cat falls into the hall

However, I like the range of interactions you can do. And also the interactions themselves - I love that I can meow and claw at things :D The sound design is also great, I in particular laughed out when I first that second evil seagull for the first time.  This game feels like a lot of passion and love went into its making, so great job and congrats on making it! 

(+1)

Thank you very much, we're happy that you enjoyed the game in all its aspects!
We've looked into the bugs you listed and managed to fix all of them (your comment was very insightful)! There were some things that ended up being modified as we had fixed other aspects of the game and it messed up some mechanics. Now we applied the fixes and tested every single seagull interaction/death and hole!
It means a lot that you could feel the passion that went into the game's making and we thank you again for your compliments. <3