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(+1)

The settings for the game page say there is a WebGL version of it, but there isn't. Only a windows build. Since there isn't any source, I wouldn't be able to build my own, unfortunately...

Thank you Heckert, Could you help me?, web GL only admits projects behind 200 mb, my project is above the weight, about 280 mb, do you know how I delete some files to upload it in Web GL? I will appreciate your answer, Thank you for your feedback!

(+1)

You might try out some of the settings for optimizing the build.

Code optimization an generation for size instead of speed, or limiting texture sized. Also, in the player settings for the WebGL build target there are some options that are off by default which might help.

(Optimize Mesh Data, for example)

If that doesn't help already, better ask on the Discord...

Thank  you Heckert, becuase for me it is very important that game to be upload on WebGL, excelent feedback thank you!

(+1)

Thank you for motivate  me to arrange the Web GL problem, the problem was fixed, now you can play the game in Web GL, the best for you Heckert, I will visit your games too.