It's strange of you to say that, the colliders are almost pixel perfect to the sprites. Did you play it on 1920x1080? Anyway, thank you for your feedback, I really appreciate it! I will make sure, to remember this, when working on future projects! :)
What I tend to do is make the collider of the player/hazards/enemy a bit smaller than the sprites. This gives the player the impression they did better at dodging/avoiding the enemies/hazards. Players want the game to feel fair, but that doesn't mean it actually is