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It's strange of you to say that, the colliders are almost pixel perfect to the sprites. Did you play it on 1920x1080? Anyway, thank you for your feedback, I really appreciate it! I will make sure, to remember this, when working on future projects! :)

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What I tend to do is make the collider of the player/hazards/enemy a bit smaller than the sprites. This gives the player the impression they did better at dodging/avoiding the enemies/hazards. Players want the game to feel fair, but that doesn't mean it actually is

Good point, thank you! :)