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I enjoyed playing this, the control system worked really well (I used the point & thrust scheme) and it had the feel of some old-school space shooters.  The visual style and music worked very well together, and I liked the way pickups would orbit you once or twice before being vacuumed up.

My only problem was that I wasn't able to finish, I was in the last (I think) stage with everything upgraded to level 4, but when I got killed I respawned in a small gap in the walls so I wasn't able to move.

Oh damnit, sorry to hear that - I've just checked, and two of the six checkpoints in level 3 have a bad position offset. Nothing worse than something added to aid the player actually breaking their experience. My apologies.

I've fixed them and am currently building a new release which I'll upload shortly. Glad you enjoyed playing and hope you'll play again, though I know we're all short of review time!