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Thank you so much! We developed the game yet we still have trouble landing the jumps. We discovered some issues with Unreal's default jumping and it's actually quite annoying. We would've made our own jumping mechanic but unfortunately ran out of time. This will be at the top of our agenda after the jam! As for adding feet, I think that would be quite useful as well, as many of our playtesters struggled with positioning on platforms. Thanks a lot for the feedback!