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Hi man congratz on your game. :) Jumping in a straight line was super smoth, but while doing vertical jumps Ive noticed that some jumps I was sure I was going to make it but in the end Ive pass the plataform by a lot xD  Maybe adding feets would help to see where the player body is?

Please play my game and give me your honest feedback :)

(+1)

Thank you so much! We developed the game yet we still have trouble landing the jumps. We discovered some issues with Unreal's default jumping and it's actually quite annoying. We would've made our own jumping mechanic but unfortunately ran out of time. This will be at the top of our agenda after the jam! As for adding feet, I think that would be quite useful as well, as many of our playtesters struggled with positioning on platforms. Thanks a lot for the feedback!