Currently in the works of securing a pipeline to create Apple-Silicon builds! It may take some time but it's certainly a priority of mines to get it to work properly on Apple-ARM.
No news just-yet on a proper Apple-ARM release. I have yet to have access to Apple's proprietary compilation toolchain to assemble together a proper release though I might be able to set up an updated x64-based virtual machine or utilize a remote build server like GitHub actions and cross-compile an Apple-ARM build from it but won't be able to test and verify the ARM build on actual hardware.
Once I can secure a proper development pipeline though, I'll be updating all of my Pix-series plugins over to support Apple-ARM.
Haha really I tried my best to ask around for a machine to remote into and even tried to setup a Virtual Machine of some kind using VirtualBox and Docker and such but it turned out to be too much of a headache that just refused to provide a stable workspace since Apple really only wants OSX software to be compiled on OSX hardware! So I just bit the bullet and bought a minimum-viable 8GB M2 Mac Mini and it should be coming today! Before, I used a Virtual Machine on my Intel workstation but with the latest Apple-Silicon stuff...that is no longer feasible so it's about time I just give in and get some Mac hardware around as a build and test server. Expect an Apple-Silicon port either the end of this month or the first half of march. I'll be sure to be loud about it once it's done!