Wow! Despite the theme I really didn't expect this twist! Great meaning on this game! Unfortunately I couldn't pass the puzzles myself because the jump was short on my end. The same think happened on my game after build so I guess it's a Unity thing
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I'm sorry that happened to you. I'll try to look into this.
Could you give me some more details or compare with my gameplay jump? gameplay vide
Sure! When comparing with the wall behind the player I can jump up to 3 dots about my head. I had no problem with the first platforms but on the second part of the game I fall between them. This doesn't seem like a bug but more like an inconsistency with the physics on different machines. Same thing happened to me (I see the difference between the editor and the WebGL build) so If you find a solution it would be great if you could share!