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Ty Barbetta, 

The visuals were a first-time effort so was super happy with how they turned out. I was definitely pla- testing predominantly on gamepad and now feel bad about not getting the wallslide feeling better on keyboard. Definiely will improve that for next time. I was learning a lot this Jam so did'nt have much time left for combat, etc, so decided to base everyting around the wall-jumping. Thank you so much for the feed-back, really appreciate it, :-D