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(+1)

Nice take on the evolution theme !

It was so cool seing the progression of graphics and music from classic 8 bit monochrome to full on smooth pre rendered sprites with more Hd music. The fact that you took the time to render and cleanup all these different frames for those different styles to convey the evolution is just Insane !

 So i can only applaude :o

Gameplay wise everything works fine, it's a nice autoscroll platformer. My only gripe is that it was a bit confusing at first to guess what was a powerup and what was an obstacle that would hurt you especially on the first segment.

But other than that it was fun to play through till the end, well done :)

(+1)

Thanks so much for the kind words! :D


I know, I was thinking on how the 2 color environment was bad for tutorialization!  I thought about putting a little explainer in but figured folks would figure it out and hopefully not rage quit before getting to the clearer parts, ha. I appreciate the playthrough and feedback very much!

(+1)

No problem just sharing my thoughts in hopes thet it's helpful :) 

well the first environement could have things a bit more clear by maybe have just a few different colors instead of monochrome, like a really small 4 color palette or something like a Spectrum game, but overall i think it's still managable to understand while playing so no worries.