I like the gameplay so much. The dash mechanic can do so many interesting things.
I would like to see how you develop this game this further if you choose too.
I think the background color is too saturated though.
Yeah, Hollow Knight was exactly the inspiration for that mechanic, but it doesn't work exactly as I wanted because most of the enemies are below the player so it's necessary to dash towards them for them to be killed and then the dash reset it's meaningless because you are already on the ground.
It would worked better if there were some enemies on the air so the player would be able to "fly" or some different attack that doesn't have the dash.