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Nice mix between turn based combat and pet simulation 

I really liked the little story bits and situations where depending on your choices it influences the evolution of the little slime, i played without the food hints so i'm not sure what determined what he liked or not untill i tried a bunch of different items, the evolution is fun though and it seems like there's quite a bit of possibilities.

Overall nice and chill experience, had fun taking care of the slime pet and fighting the occasional forest monster here and there.

Well done :)

(+1)

Originally the game didn't have a food hint system, I added it at the last day after a few playtester friends explained about their confusion. I decided to make it optional because many were enjoying the hintless food guessing game as well :)