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Thank you very much for playing and for the nice words :-) 

yeah, i had a hard time to get the controls right and there is still some work to do. The coyote timer is there, but too short, you're right :-D

the warp mechanic also needs some more love, but you're the first one that pointed out a grace period when the arrow hits the ground, thats an fantastic idea, thanks :-)

(+1)

I also think it would make sense in the world and look nice if the arrow stuck in the ground. Maybe some timeout effect and it would look perfect. Similarly to the in-air timeout flashes. Those looked great as well.