I think the concept is quite interesting. One thing I'd recommend implementing is making player's spawn position on the ground be wherever the player got hit in the air. I think I'd make for slightly smoother gameplay. Good job so far!
Thanks for your input. But i have already implemented that mechanic in the newest version of the project? The web version is just a old prototype to convein the idea of the project, the actual project you have to donwload
Didn't realize the browser game was out of date. Downloaded the newest version! Looks great and I see that's already been implemented. Loved the dust effect. Great job thus far