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I tested it multiple times in one of the middle rooms--one of the first where dashing over spikes is a main part of the layout. I could jump and dash normally when there were no spikes underneath, but if I jumped, moved over spikes mid-air, and then tried to dash across them, the dash input would be eaten and I'd fall on the spikes.

(+1)

That's extremely odd because no one else has mentioned having that issue and im doing it right now. Can you screenshot or point on the map where you're encountering this issue?


I'll do that when I get back to my computer, sure. It'll be a couple hours tho.

It's in the very large room at the bottom, right after you've broken the first wall.

And actually I did some further testing and discovered it's a problem when facing right at all, not just over spikes. I just noticed it over the spikes because you're going right in the level.

That's still pretty odd because I can't replicate what you're experiencing.

Huh. Are you testing a web build or a desktop build? If desktop, then it could be a web-only issue like the shatter slowdown?