I just played this and I must say that it really kept me engaged for a long time. Quite intuitive gameplay and almost** perfectly balanced level and increase in difficulty. I thought the way of having the tail connection be part of the goal was quite unique.
I liked the theme and art style with its almost psychedelic qualities. The music was OK and apart from some small sequences which bothered me the heavy bass actually fitted well with the aesthetics.
**I feel like losing all your points when you get hit is too harsh. Perhaps losing a smaller amount every time would have kept me engaged longer. Also, have you thought about removing the wall which opens when you get enough points? I thought perhaps it would be fun to have the circuit be a part of the map such that you had to keep visiting it to see if you could fill the circuit and then collect more if it was not enough?
Overall, I really enjoyed your entry - good job!
If you have the time, please check out our submission as well:
Lawn & Order