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(+1)

Great game! :)

I just suggest that when the orb drops, the platform above disappears, so don't get between the ball and the camera.

Yep, sometimes the camera gets occluded by the blocks, I was thinking of a solution like that, or maybe better level design to avoid it completely. Thanks for playing!

(+1)

The level design is great! I don't know how you did it, but if you separate the 'floors' into nodes or groups and change the visibility I imagine that it would be enough.