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(+1)

Wow, this is amazing. The swinging of the lantern felt so smooth, can't get tired of it. 

I had a few bugs that kinda ruined the immersion, but for sure I know this can be polished, tweaked and balanced. Oh, and in order not to fall of the rock bridges, I felt much  confident using a controller, while for aiming it is the mouse that I prefer. I would try to find the balance in that.

Really great prototype which I look forward to see be updated :D

(+1)

You're right about the moving with controller being better and aiming with mouse being better. I think I will adopt control schemes found in other games to smooth out the disconnect between the two input methods.

Thanks for playing!