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Lick'a'pig

30
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A member registered Jul 04, 2019 · View creator page →

Creator of

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What a great game! Great art and music, that does not get boring. Variety and progression in the puzzles, which makes for a really nice experience :)

(3 edits)

Hey, thank you so much for playing! Thanks for the feedback, I really should have focused on teaching the player the controls and how to play before dropping him into the level. Due to a lack of time, I did not do the tutorial and did the level, which should have been the other way around ahah. I might update the game after the submissions open, but I'm still not sure, as I have been kind of busy.

Thank you again for playing, means a lot! :)

edit: perhaps I can explain the controls

You move and jump with WASD and SPACE respectively. G or TAB opens your pager (the info icon that beeps on the right of the screen). E is used for interactions with your hands, so killing the tanks in the first spawn area, crafting the cells and interacting with the antennas is done with that key. 

Pressing Q switches weapons, but it only unlocks after activating the first antenna.

The tanks don't have collision due to buggy implementation (my bad), but in order to destroy them, you need to interact with them on the side, where the gears from their tires are. Hope this can be helpful to you, or to someone who wishes to play in the future

Cheers :D

(1 edit)

Hey, I found the concept interesting, however I was a bit frustrated with the way you have to play.

In the first level, I thought I had broken the piece with the blue brick (right at the beginning), only to find out that does not work. At first I though it was a bug, but after further thinking, I realised you could climb up the level and walk on clouds. I think you should better tell players what works or does not, cause I was playing thinking it was not the intedend way. 

In addition, the game needs some polish like music and sound effects, to create better game feel and engagement

PS: I didn't find the secret animation :(

Thank you for playing!

Thanks for trying it out! Yeah, I'll see if I can find the time to update the game with a tutorial, otherwise it's something I should be careful with in future games :)

AAAAAAAAAAAAAAA what a great game ahahah

(1 edit)

Amazing way to insert the theme, it's brilliant. Love how you have to find places to deliver things by exploring. However, the walking around got boring a few time later, but I think that is something to tweak in the player's character. The music was loud for me and my pc was already at minimum ahah.

Fun quick game with a smart concept 

Wow, this is amazing. The swinging of the lantern felt so smooth, can't get tired of it. 

I had a few bugs that kinda ruined the immersion, but for sure I know this can be polished, tweaked and balanced. Oh, and in order not to fall of the rock bridges, I felt much  confident using a controller, while for aiming it is the mouse that I prefer. I would try to find the balance in that.

Really great prototype which I look forward to see be updated :D

What a fun little game. Love the fact that the charater is the connector so it can't move when the power is on, which allows for interesting puzzles. I think this game could me developed into something bigger and tell a touching story. :)

Nice puzzle game, really makes you think. The running water makes me want to go pee, so maybe it can the sound can have some variation. 

I only did not enjoy one thing, which were the levels with a limited number of moves. I think you could still have them as a premium rating or to unlock new things, but I'm more of a casual player who just wants to find the solution and get to the end

Hacking mini game song is fireeeee!!

Simple game, really liked the mobile connection concept, makes you look for the correct path in the world and think about where to go.

The only thing I have to point out is the camera issue, which needs a sensitivity slider, but other than that, good job! :D

Hey, didn't really understand what I was doing but the music and camera pan really sucked me into the game. A polish to the game design and some better illumination in the level can really make this game work :)

Fun game with an interesting concept! Unfortunately I keep getting stuck to the towers and can't play for too long. I am curious if we can craft new units or upgrades with the collected scrap...

Cute looking game :) I'd just give the ability for the character to walk faster and let it travel inside platforms for the possibility of more interesting puzzles

Fun game, although I was expecting more out of it, like more merging of houses and castles. I also found a bit confusing as to why sometimes two houses make a yellow roof casted, and sometimes they make a green farm. It would be also nice to have different tiles at the beginning, just to have some variety in the game

So sorry about that! :( During development I tried to optimize the game, but towards the end I was rushing and may have discarded some steps in that area. Thanks for trying anyway

Hey, thank you so much for playing!

Yeah, I only started implementing player tips and an introduction for the player later in development and it is something which is clearly lacking. 

Once the submissions are open again I'll try to update it :)

Super hard game but fun concept! Think it could be easier if I could use a controller (or a friend :D)

Nice simple game. Enjoyed trying to have everything evened out, however it would be nice to get some more info on what exactly is happening, just so one can better plan and predict the strategy. Fun concept!

Great concept! Really loved the artstyle and the theme along with the music, which I found that went really well together. Broke a few records, however I did not make it past the morphine level ahah. Some levels really require precise skill with the mouse, something I lack. 

But great game, would easily pay for something more deeply developed :)

Very nice and polished game! Loved the fact that you added animations and cutscenes, as well as level variety. The only thing I did not enjoy was the fact that at times I had to somewhat "backtrack", because one of the characters was very far away. Maybe the robot could carry the man, with his strong metal arms 🤔

Great job! :)

Amazing game and concept! Found the controls really interesting, and the cable connection really satisfying, as someone who is used to handling jack cables.

Also enjoyed the music and sound tracks, with the occasional meow and car passing by, although tragically ahah

Super fun game, really enjoyed controlling the vehicle. Also enjoyed the fact that you can unlock new babies not to YEET.

Fuck level 5 btw, hard af

Hey, thanks for playing! Yeah, starting to understand the game is kinda hard. 

The weapon is unlocked the moment you connect the first antenna, just press Q after you do it. I did not manage to implement a proper way of showing that to the player, know it is something important missing.

Regarding the tanks never stopping, that was kinda to force players to get running 😅. I guess it needs balancing ahah

Alright, will try it again in a bit!

Didn't really understand how to pass the second level, sorry

Love the visuals along with the music. I also found it very fun and engagin. Great work!

It was simple, but I really enjoyed it ::)