It's great to see you in the comments again. I find your style of commenting very informative.
It seems the movement is a recurring issue. What is your thoughts on keeping this movement but making the maps more friendly to this movement style? Once I stitched together the game and played the maps even I found myself getting frustrated with how precise some of the jumps were for the movement.
I'll be working on this project in the future and will be using your feedback as inspiration for what needs to be changed and implemented. Thanks again for taking the time to play our submission :)