I didn't really understand what was going on for a minute, I figured it out half way through my first run. (I forgot to use my brain for a minute and add light and shadows together + cutscene). I think you could use one tiny thing to the game play, a small timer between exiting and entering a light source. I think that would give a player walking from one light source next to another a reward for staying in the light rather than loosing a tiny bit every time. I liked learning the paths on my own however starting all the way over felt frustrating.
Viewing post in Shadow Split jam comments
Hey there! Thank you for taking time to play and comment on our game! The timer idea is an interesting idea that we could have explored. We did talk about adding in a way to "Recover" the light bar such as a recovery area, or a pickup. Thank you for the feedback on a way to improve our current systems in the game, it is most appreciated.