Thank you! I am glad you liked the game.
Ryan Beattie
Creator of
Recent community posts
Hey there!
Thank you for playing and commenting! I agree the game lacks in content and we also had planned to add additional content to the game, but it had to be cut out due to the amount of time left that we had free. I guess I can say it was over scoped for the game and a good learning experience for future gamejams.
Hey!
Thanks for the comment and feedback DhruvS28! Yeah if we had more time there could have been more polish and balancing. We kinda had to scrap some stuff and just submit the game due to the submission time creeping up, But I'm glad we were able to submit a functional game in the time limit in general.
Hey there! Thank you for taking time to play and comment on our game! The timer idea is an interesting idea that we could have explored. We did talk about adding in a way to "Recover" the light bar such as a recovery area, or a pickup. Thank you for the feedback on a way to improve our current systems in the game, it is most appreciated.
Hello! Thank you for playing our game and leaving a comment! Yeah, I agree that we could have added a little bit more into the game for visual guidance on the level design. This actually was a topic during the beginning stages of our level design planning, but we ended up focusing more on polishing the mechanics and level layout more since we were running out of time unfortunately. I truly appreciate the feedback on our controls scheme and how we can make improvements to our level design as it will only help us in our future projects.
This game is awesome! I loved the grapple mechanics and how they are used differently in the game as you progress. Great progression, Level 4 and the last level were pretty high in difficulty for me but it could be because im not good at the game haha Music fit nice, level design is done really well, grappling mechanics are pretty well implemented. Overall it was a fun experience! Great job to everyone who worked on the game!
Thank you for the comment and playing our game. It makes me happy to read that you have enjoyed our game and also took the time to provide us with constructive feedback that is helpful! I agree with what you are saying about adding in some more player feedback to the game, such as the controls popup fading in/out and some spooky monsters. We will take this feedback to improve our future games! Once again, i appreciate you playing our game and i am very glad you enjoyed the experience.
Hey there! Thank you for playing and commenting on our game! To be honest, we actually had a discussion about which way the bar should fill up/deplete and we decided on one way for the first level and the opposite for the next level. For something so simple it was hard to decide which way "looked/felt" right haha. I appreciate the feedback as it helps us improve in future games!
Btw... I love dark souls, so I know what u mean haha!
Hey there! Thanks for playing and enjoying our game! Yea we had talked about a way to heal the player originally, but we didn't have enough time for testing/balancing purposes and we didn't want to make the level too easy as well. It's great feedback though and thank you once again for playing our game :)
The game has an interesting concept but the camera controls in the WebGL build was so difficult to rotate and kind of made it frustrating to navigate. Maybe i would suggest hiding the cursor while in game so it does not leave the game window or make a build that also hides the cursor within the game window while playing. Overall, I like the game and its a fun concept that i wish had some more time for polish for the movement.
I like the main mechanic of shooting through the portals. An area for improvement would be to reset the level when the enemy collides with the player because currently i was able to stand at the spawn area and just move around with the enemy on top of me through the game, if it maybe reset the level or something it would make the enemy more of a obstacle. Overall, Fun game idea and i had fun playing it.
Even for a game that is incomplete i enjoyed the mechanics and visuals of the game. I feel this is a great base to expand on. I like the interaction with the cups, trashbins, file cabinets, and movement to other sections. Wish you had more time to complete this game! Good job on the work put into the game so far!
This game has a great level design with interesting mechanics that are different in each stage as you progress in the game. I like the story elements added in as it kept me invested to see what will come next! Some of the mechanics feel like they needed just a little more time in development, but they were functional and very unique. Overall, Fun game to play and good job everyone who worked on the game!
I love space stuff and was instantly excited to play this game when I seen it. The gameplay was fun and movement felt as close to an astronaut as i would imagine, the audio was well done and i enjoyed the cutscene as well. Only room for improvement would be maybe add some music into the game? Overall, fun game and good job on the game!
Thank you for the kind reply!
I am really glad and thankful that you enjoyed the game that we put a lot of time and effort into! I agree that some more polish for player feedback would make the shadow entering the light much more apparent. Thank you once again for playing our game and some great feedback for improvement!
This game was quite fun but when i reached the second level and died 3 times, the game froze on me and i was no longer able to move or anything. I love the whole simplistic art color scheme with only being a few select colors. The movement is easy and fluid and different types of characters with a variety of changed between then mechanically is great for solving the puzzles. Overall quite fun gameplay with the movement of characters, good job!