Thanks George! I reckon while I'm still working on the drifter I'll keep these as hobby projects, maybe just so mentally I don't start taking them as seriously. It's not like a game this style can age any more than it already by sitting on it for a few years ha ha!
Doing puzzles this style is easier I think, with just lots of objects scattered around the rooms. Think of random objects you need, put them in a room that makes sense, and then think of something you need in *another* room before you can get that... rinse and repeat. With this setting it's a lot easier to think of stuff that makes sense in the world. Harder on the Drifter where I'm trying to avoid anything that feels contrived in the serious setting. I'm getting better at it with practice too I guess. I'm trying to get more bang for buck out of Drifter scenes too, since that art takes a lot longer.