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I've uploaded the logs dated as of today, within the zip file here: https://drive.google.com/file/d/18uhpgRQ1kPGLW692CdQkXe2j6fk1UDJn/view?usp=shari...

Hopefully they help.  There is no error window that appears.  PixelOver simply closes out completely when trying to work on creating a second animated image.  The second, the static frames for the new image are dragged into PixelOver to begin the process of creating an animated image with them.  Let go of the drag n drop of the files, and the application closes right at the point of releasing the mouse button to drop them in.

Thank you again, got it. This is linked to the saving of settings (the "don't ask me again" checkbox), I modified a lot of the architecture for the performance update of the version 0.10.1. I'll double check all the places where settings is used. I will certainly release a fix during next week.

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Excellent :).  Thank you so much for all of your help, and the extremely quick turn around with these bugs.  You have no idea how much someone like me appreciates it.  I love PixelOver, and use it for almost every animation within my games.  Whether to create a new animation(s), or apply a custom filter I've made to something I've already made.

NOTE: You've probably caught this as part of the bug as well.  But, it doesn't close on me, while dragging in a single static image.  I can drag as many single frames in as I want and create separate images, opened within their own tabs just fine.  It only closes out on me, while dragging multiple frames for an animation over, while already having another animation tab opened at the top.  I've been applying filters to single frame static images, and creating animations from a single static image.  Then exporting all with no problems, all afternoon :)

Now that I think about it, it doesn't have that dialog option, for a static image import.  That must be why.

Is there anyway to roll back to the 0.10.0 version for the time being?  I don't see the option in Steam.  I'm trying to get some work done on main player animations, and it keeps on crashing on me.  It would be awesome, if I could get a local installer, or "modular" copy of that version, if at all possible.  It would really help me out.

If not, no worries.  I'm trying to reference the size of an object.  But, I can't open my previous PixelOver projects in 0.10.1.  It's giving me the corrupted file, or bad file location error.  I usually just open up one of my previous projects, and copy over an object to the new animation, so I get the same size every time in every animation.

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hey, if you still have the 0.10, try to use "save as old version" option (in project menu just under save as). If it still give you an error I can look at your file if you want

Edit: don't override your current file because you may loose new functionalities.

Ok I read badly do you have PixelOver on itch.io also ? I can't do that on Steam but I could let the last stable version available on itch

but should be nice if I could check your project file to see if it's well solved. Maybe we can contact on discord ? (Deakcor#9218)

Thank You :).  I'll  reach out later this morning.  I'm just getting myself going.  The new version is not loading any of my previous projects, and crashes every time I try to begin more than one animated image using multiple static images/frames.

Unfortunately, I only have the version I bought over Steam.  I cannot use Save as Old Version, if I cannot open the old projects anyways.  I've been managing so far, but it would be awesome to be able to roll this back somehow.

I will add you to Discord, and reach out in 30 minutes or so.  I'm just cleaning myself up, and getting some caffeine to get going haha.  Be in touch soon :)