Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

That is the critical piece of information, I did not realize.  That it stores the file paths for any source files when it saves any project file.  I'm going to be much more careful moving forward.  Having an option to quickly locate the source files, if they've been moved like you mentioned, would be a life saver :).  Until I got in contact with you, I thought I was going to start from scratch with some of the animations XD.  Now I have a much better understanding of how it saves the project data.

The version 0.10.1.1 is working pretty well.  Although, it does crash after starting two open project tabs for animated images.  No error or anything.  Similar to what 0.10.1 was doing.  It's strange.  If I save/export the project I am working on.  Then quickly close and relaunch this version, before starting on the next animation it works great.  Just a lot of closing and opening, when creating a lot of smaller animations.

And, thanks again for sending over the 0.10.  I ended up using that towards the end of today, when I wasn't working on animations, where I wanted PixelOver to create more frames.  I noticed when you export projects in 0.10.1.1 is adds more frames to the images, which really smooths out some of the animations I have going :)

(1 edit)

Hey, yes the crash when adding two animated images should be fix in next one (0.10.1.2)

Adding more frames ? That sounds strange, I'll check there is not a regression here, thank you 

Edit: it looks fine for me. 5FPS, 1s get 5 frames. try to verify the fps didn't change between 0.10 and 0.10.1. I updated how it is saved. I handled the change between 0.10 -> 0.10.1 but the opposite isn't possible, maybe that's why you got smoother animation.

Awesome!  Thank you, so much for all the work.  I actually like the added frames to the exported images, personally :)  I found if I set the FPS down to 0.5, I would get just the amount of frames wanted, and could tweak them, by removing every third frame or so.  Say, if I needed to cut down on overall file sizes for animations, but was looking for a smoother animation that what I had with 3 or 4 starting frames.

Looking forward to the release of 0.10.1.2.  Will that be pushed out to steam in upcoming weeks?  Thanks!

0.10.1.2 up, with the fix

Just got it through Steam Update.  Works like a treat!  :)

Thank You, Deakcor!  You're the man.