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This is one of my favorites regarding creativity and mood. It made me think and had a lot of atmosphere, especially considering it was all text. 

At first, I was evading all the time with the pilot, then I realized: oh god, I have to advance! So that led me to take more hits and let the engineer repair so that we could push through. The decision-making in this game is pretty well designed.

(Also, I'm sorry Zealot, you'll be remembered)

Thanks so much! Very happy that it feels well balanced with decisions, trying to get the tradeoffs between different abilities to feel right was a big part of the design process

RIP Zealot you were a good egg