Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

Very nice puzzle game. I was stuck for a while on one of the first levels (I think, level 4), but afterwards I managed to progress at a steady pace. Congratulations!

I just have a minor remark: I was able to solve the level just before the last one (the level with many pushable blocks, a black circle, a purple one, and lots of allowed moves, maybe 40?) with much less moves than allowed (I think I had 26 remaining moves at the end). In my opinion, in this kind of game this is not very satisfying (except maybe if it gives some achievement). You could have built some kind of solver that get the minimal number of moves for each level by brute force in order to get the optimal solution for each level.

Thanks for the feedback!

That puzzle was a subject of some debate with my family. We could solve it by hand in 31 moves, and weren’t sure whether to give players some breathing room with extra moves. I think you’re right that it’s not consistent with the rest of the puzzles, and part of the challenge is solving with limited moves. 

❤️  the idea of an offline brute force solver to find the minimum number of steps… it’s very possible we didn’t even find the most optimal solutions to our own puzzles. 


I’m glad you enjoyed the game!