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(+1)

Update: Gave it a go with the controller.

Ground movement is a lot nicer, but the complete lack of air control in any way, combined with not being able to impart any velocity from moving against walls or after the giant airleap makes the platforming very frustrating for me.

Yeah, I should really add some slight forward velocity while in air so it isn't like that. You can still make it, since kicking allows for air control, but I don't think I made that clear enough. In fact, that seems to be the main issue for people playing, it's way harder than I intended since they're unaware of all the tricks. If/when I make a new demo, I ought to make a thorough playable tutorial, or at least a video to show off what one can do.

Thanks for giving it another try.