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So today was a break stuff to fix stuff kinda day. So 1st of all, i changed the music, to be moreso kid like as opposed to urban/suburban. But 1st break, was i could not stop the individual player characters music from playing once the level was completed, so instead of 6 different songs for each player there is only one. Also i managed to add the 20 kids you need to find and when i added the pointers that point to the nearest kid it broke the 2nd thing my pause menu, so i replaced it with a simple just pause menu (no way to get to main menu from pause anymore) added some slime enemies because i could not think of a better enemy to replace the default one from my template i was using. managed to start on the ending / credits, now i have to log all of the unity assets i used in the project, which means cleaning up (and hopefully not breaking anything) any assets i imported but did not use. i should be done tmr, unless there are any major game breaking bugs. God bless all!