I really enjoy the vibe of the game. The music is great and adds a nice rush of energy. The art compliments it and looks lively. Even if this wasn't a black and white jam, I think the palette works great for your style. I think gameplay needs the most work, but I absolutely understand why you weren't able to develop it further, the art/music/writing must've taken the bulk of the jam's time. Overall this is a game that I would like to see developed more.
Viewing post in My Work At Paradise - B&W Game Jam jam comments
Thanks a lot ! :o I will update the combat system later with more feedbacks and more ( like a real shader for the 3D)
I'm already working on the current enemy to make him more interesting to fight with a backdash when the player is too close ^^
In fact, the dialog system and the storytelling took me most of the time when the AI and character attack took approximately, one day !
( Only the background music and the outline wasn't made by me but found on the internet )