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Hugo De Groote

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A member registered Aug 31, 2020 · View creator page →

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Merci ! I think that YOU are one of the best negotiator ahah 

Thank you !! I'll make an update in the future to correct all the problems i find and make it better ! 

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I'm glad to read it !! :D

It's because I'm using a AZERTY keyboard and not QUERTY like yours ! 😅

I'll think about it for the next update but for now you can just add another keyboard language and switch it when needed 

Yes it's because I'm using an AZERTY keyboard instead of a QUERTY and I didn't change it at the end ! 

But you can easily add a keyboard language with Windows and switch it with 2 keys 

Helloww !

For those who have a problem with the controls, I'm using an AZERTY keyboard and not QUERTY, that's why the controls are ZQSD for moving instead of WSAD 😅

So for fix this problem, you only have right know to add an other keyboard language in your Windows parameters 

( It was easier for me to use AZERTY to test my game instead QUERTY and I didn't think about it at the end )

Yes i got a LOT of problems with the packaging on Unreal .. :(
So i couldn't post it for the Jam and now i'm thinking about working on it first and not posting the " jam version " since it's over

Also, the creepy guys was just for the thumbnails but i'll make another design ahah

Thanks ! :D I would love to see that !
At least if you don't sell my models its ok for me ahah 
But they were made to be using and i prepared the blend file for that so go ahead !

Just don't forget to credit me / send me a message so i can see what you made ^^

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I love the dialog box, the way the icon move with text length give a better tone
The game is also pretty funny !
You should add more sounds in the future if you make an update of it and may be don't force the game to close after an ending but the core gameplay is original :)

Is it just me or I am not fit for work in human society ?

I will sleep with light ON for now on but I'm fine haha..
I'm so curious about how the post processing effect has been made

Future update : can kill the last pnj we see lol
( and may be add more sounds, enemy diversity and environment )

I think i killed a lot of souls on my road to the sky uupsi

Well.. This game has the best message of any games of this jam i could test.
Very emotional and a gripping story

Thanks a lot ! :o I will update the combat system later with more feedbacks and more ( like a real shader for the 3D) 
 I'm already working on the current enemy to make him more interesting to fight with a backdash when the player is too close ^^
In fact, the dialog system and the storytelling took me most of the time when the AI and character attack took approximately, one day ! 
( Only the background music and the outline wasn't made by me but found on the internet )

It's very cool for a game that has been made in just a week !
The movement are well responding, the level design is easy to understand ( good ) and the art is omega cute !

The art is very beautiful ! I wonder how the dithering effect has been made :o
The music gives also tip  v/
I also loved the dialogue, with the comedy touch ( like a tried to do in my game lol )
The UI and everything else is cool
But the gameplay is simple, the spartian kick ( good anim btw ) is also funny but the feedback is not insane. Same for the movements :/
 

Thanks to the readme, I am now the Frog King !

It's just sad that the sprite have no alpha channel :/

The idea is clever and suit very well with the constraint !
The art style is also pretty cute ;)

Unfortunaly, there is no sounds and that the character slide this way because of the Rigidbody.
Same for the environment who has clipping probably because of the camera /the tileset / layers or may be the pixel perfect.

But it's still a good work !
The dialogue are also funny, i liked it.

Once you understand the core mechanic, the game become fun and interesting.
Also, the sound and visual feedback are cool and do the work !

Thanks a lot ! I'm happy to know that my work has been usefull !
Also glad to know that my sense of humor wasn't that bad hahaha 
I just hope that there is not a lot of mistake in the translation ( there is nobody who can tell me if I'm correct or no so it's a little harder lol ) 

This is 1000% accurate with the theme !
It was as chill as fun to play and i think it would be a very cool project with updates :D 

It was super cool !
The colors choice go well together with a good (art and level ) design at least when it's not becoming a little confusing with all these blocks ^^'
The sound FX was great and i loved hate it each time i died ( the reverb was so creepy ).
The difficulty is balanced even if i think the part where you jump on the little stones is harder than the end.

It was fun to play and also gave me stress with that water lol

It's pretty fun, the goal is easy to understand and so the game loop make your game fun to play. May be it could be appreciable to add some heals or other bonus to somehow, help the player

Yeaahhh ! This was dope but my brain is dead now haha ! Love how the subject has been used !

Haha thanks ! I'll do my best to improve it in the next weeks but unfortunately, the music are not mine lol :'(

Thank you ! I will post an update in the next weeks with a better combat system, audio and an english translation ( the choice bewteen FR/ENG ? )

Oc you can ;) https://itch.io/jam/spooktober-jam-2021/topic/1705988/free-game-jam-tips-2-elect...

Thank you !!!