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(1 edit)

We have a working prototype!  The goal is to match 3 or more of each love language type: gifts (present), acts of service (fork and spoon; making food), quality time (clock), physical touch (hand), and words of affirmation (speech bubble).  The right-hand scene changes based on the latest match, and you gain points for each match.

The goal is not to let this be a pure score-based game and to use the scores as a form of needs, so we'll be making some adjustments to cause the score to slowly decrease so that your goal is to keep them above a certain threshold for the best ending.

(Also, I'm not sure why the icons don't drop in the video; they slowly descend as expected when not being recorded :) )