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(+1)

Interesting take on the theme, but the instructions seemed very complicated to understand for a Game Jam game. I couldn't really figure out where to drag ingredients even after reading the instructions. I also couldn't really see how any of this had to do with the title of the game. Maybe the GUI could be polished with some sound?

I concur. I never quite figured out what I was doing during gameplay. Not enough dice early on either for me!

(1 edit)

That’s fair =)…

Probably should have made the plant grow faster so you get to the dice sooner? Or maybe reorder the UI so the player starts on the potions, so ingredients etc come later.

Yea, we only ended up with very limited time this jam, so we didn’t even get a chance to add sounds.

I’m happy enough that we added a splash screen =)…